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51
addons/itemstore/lua/weapons/itemstore_pickup.lua
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51
addons/itemstore/lua/weapons/itemstore_pickup.lua
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if SERVER then
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AddCSLuaFile()
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end
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SWEP.PrintName = "Инвентарь"
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SWEP.Purpose = "Собираем вещи"
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SWEP.Instructions = "ПКМ, Забрать предмет. ЛКМ, Открыть инвентарь"
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SWEP.Category = "Scora"
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SWEP.Spawnable = true
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SWEP.AdminSpawnable = true
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SWEP.ViewModel = "models/weapons/c_arms.mdl"
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SWEP.WorldModel = ""
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SWEP.UseHands = true
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SWEP.Primary.Clipsize = -1
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SWEP.Primary.DefaultClip = -1
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SWEP.Primary.Automatic = false
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SWEP.Primary.Ammo = "none"
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SWEP.Secondary.Clipsize = -1
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SWEP.Secondary.DefaultClip = -1
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SWEP.Secondary.Automatic = false
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SWEP.Secondary.Ammo = "none"
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SWEP.Slot = 1
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SWEP.SlotPos = 10
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SWEP.DrawAmmo = false
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SWEP.DrawCrosshair = true
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function SWEP:Initialize()
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self:SetHoldType( "normal" )
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end
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function SWEP:OnDrop()
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self:Remove()
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end
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function SWEP:PrimaryAttack()
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if CLIENT then return end
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self.Owner:PickupItem()
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end
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function SWEP:SecondaryAttack()
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if CLIENT then return end
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self.Owner:OpenContainer( self.Owner.Inventory:GetID(),
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itemstore.Translate( "inventory" ), true )
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end
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