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"LightmappedGeneric"
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{
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"$basetexture" "hl2_leak/Brick/brickwall016b"
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"$surfaceprop" "brick"
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"%keywords" "c17downtown"
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"$bumpmap" "hl2_leak/brick/brickwall016b_normal"
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"$normalmapalphaenvmapmask" 1
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"$envmapcontrast" 1
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"$envmapsaturation" 1
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"$envmaptint" "[ .5 .5 .5]"
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"$envmap" "env_cubemap"
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}
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