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"LightmappedGeneric"
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{
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// Original shader: DecalBaseTimesLightmapAlphaBlend
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"$translucent" 1
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"$basetexture" "hl2_leak/decals/decalshipsign004e"
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"$decal" 1
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"$decalscale" 0.125
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"%keywords" "borealis"
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}
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