Initial commit

This commit is contained in:
pavetr
2026-03-15 14:54:49 +03:00
commit 64f8029c06
4027 changed files with 254888 additions and 0 deletions

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"VertexlitGeneric"
{
$baseTexture "models\props\de_austria\foliage\austria_branches_snow1"
$AlphaTest 1
$AlphaTestReference .3
$nocull 1
$model 1
$FlashlightNoLambert 1
%compilepassbullets 1
$DISABLECSMLOOKUP 1
$detail "de_austria/snow/austria_snow_detail1"
$detailscale 10
$detailblendfactor 1
}
//small bushes (bush_snow_64, bush_snow_128)

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VertexlitGeneric
{
$baseTexture "models\props\de_austria\foliage\austria_branches_snow2"
//$baseTexture "models\props_foliage\Urban_Trees_branches02_mip0"
$Alphatest 1
$AlphaTestReference ".5"
$nocull 1
$model 1
$FlashlightNoLambert 1
"$DISABLECSMLOOKUP" "1"
$detail "de_austria/snow/austria_snow_detail1"
$detailscale 10
$detailblendfactor 1
}
//vine (vine_snow_001, vine_snow_002)

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"VertexLitGeneric"
{
$basetexture "models\props\de_austria\foliage\austria_bush_snow1"
$alphatest 1
$nocull 1
$model 1
$DISABLECSMLOOKUP "1"
$detail "de_austria/snow/austria_snow_detail1"
$detailscale 5
$detailblendfactor 1
}

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"VertexlitGeneric"
{
$baseTexture "models/props/de_austria/foliage/austria_grass_frozen1"
$AlphaTest 1
$AlphaTestReference .3
$nocull 1
$model 1
$FlashlightNoLambert 1
%compilepassbullets 1
$DISABLECSMLOOKUP 1
$detail "de_austria/snow/austria_snow_detail1"
$detailscale 1
$detailblendfactor 1
}

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VertexLitGeneric
{
$basetexture "models\props\de_austria\foliage\austria_branches_snow1"
$alphatest 1
$alphatestreference .3
$nocull 1
$model 1
$FlashlightNoLambert 1
$treeSwayHeight 200
$treeSwayRadius 100
$DISABLECSMLOOKUP 1
}

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VertexLitGeneric
{
"$baseTexture" "models\props\de_austria\foliage\austria_ivy_bark1.vtf"
"$detail" "detail\dt_wood1"
"$detailscale" "[4 4 4]"
"$detailblendfactor" "2"
}

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VertexLitGeneric
{
"$baseTexture" "models\props\de_austria\foliage\austria_ivy_bark2.vtf"
"$detail" "detail\dt_wood1"
"$detailscale" "[4 4 4]"
"$detailblendfactor" "2"
}

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VertexLitGeneric
{
$baseTexture "models\props\de_austria\foliage\austria_ivy_snow1.vtf"
$alphatest 1
$bumpmap "models\props\de_train\hr_t\ivy_a\ivy_a_normals.vtf"
$nocull 1
"$normalmapalphaenvmapmask" 1
// "$phong" "1"
// "$phongboost" "2"
// "$phongalbedoboost" "60"
// "$phongfresnelranges" "[.9 .9 1]"
// "$phongexponent" 60
// "$phongalbedotint" "1"
// "$phongdisablehalflambert" "1"
// $detail "de_austria/snow/austria_snow_detail1"
// $detailscale 2
// $detailblendfactor 1
"$envmap" "env_cubemap"
"$envmaptint" "[.05 .05 .05]"
}

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"VertexlitGeneric"
{
$basetexture "models\props\de_austria\foliage\austria_pine1"
//"$detail" "detail\noise_detail_01"
//"$detailscale" "[ 6 6 ]"
$detailblendfactor ".5"
//"$bumpmap" "models\props\de_austria\tree_snow_001\pine_a_normals"
$AlphaTest 1
$AlphaTestReference .666
$nocull 1
$FlashlightNoLambert 1
$model 1
$treeSway "1" // height at which the effect is on fully (in world units)
$treeSwayHeight "300" // radius at which the effect is on fully (in world units)
$treeSwayStartHeight ".5" // portion of height at which the effect starts to fade in (0-1)
$treeSwayRadius "200" // radius at which the effect is on fully (in world units)
$treeSwayStartRadius "0" // portion of radius at which the effect starts to fade in (0-1)
$treeSwaySpeed ".2" // how quickly the tree sways (as a multiplier of time)
$treeSwayStrength ".4" // how much the tree sways (as a multiplier of position)
$treeSwayScrumbleSpeed ".2" // how quickly the leaves move (as a multiplier of time)
$treeSwayScrumbleStrength ".4" // how much the leaves move( as a multiplier of position)
$treeSwayScrumbleFrequency "2" // spatial frequency of sine wave applied to leaves. Typically high-ish (10-25)
$treeSwayFalloffExp "32" // falloff parameter for wave motion on branches/trunk, higher means core of tree is more stable
$treeSwayScrumbleFalloffExp "32" // falloff parameter for scrumble motion on leaves, higher means the core of the tree is more stable
$treeSwaySpeedHighWindMultiplier "0" // multiplier of movement speed at higher wind
$treeSwaySpeedLerpStart "200.0" // wind speed at which high wind multiplier begins to have effect
$treeSwaySpeedLerpEnd "600.0" // wind speed at which high wind multiplier is fully on
}

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"VertexlitGeneric"
{
$basetexture "models\props\de_austria\foliage\austria_pine_bark1"
$detail "detail\noise_detail_01"
$detailscale "[ 6 6 ]"
$detailblendfactor .5
$bumpmap "models\props\de_cbble\pine_a\pine_a_bark_normals.vtf"
}

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VertexlitGeneric
{
$baseTexture "models\props\de_austria\foliage\austria_tree_snow1"
//$bumpmap "models\props\de_austria\foliage\austria_tree_snow1_n"
//"$normalmapalphaenvmapmask" 1
//"$phong" " 1"
$phongBoost 10
$phongExponent 30
$phongfresnelranges "[0.8 0.8 1]"
$phongalbedotint 1
//"$phongtint" "[.9 1 1]"
"$phongdisablehalflambert" "1"
$AlphaTest 1
$AlphaTestReference .3
$nocull 1
$model 1
$vertexfog 1
$detail "de_austria/snow/austria_snow_detail1"
$detailscale 10
$detailblendfactor 1
}

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VertexLitGeneric
{
$basetexture "models\props\de_austria\misc\austria_bench_001"
$bumpmap "models\props\de_inferno\stone_bench_normal"
//$bumpmap "models\props\de_austria\misc\austria_bench_001_n"
$surfaceprop brick
$detail "de_austria/snow/austria_snow_detail1"
$detailscale 8
$detailblendfactor .7
$detailblendmode 0
}

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"vertexlitgeneric"
{
$basetexture "models/props/de_austria/misc/austria_flag1"
$surfaceprop carpet
}

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"VertexLitGeneric"
{
$basetexture "models/props/de_austria/misc/austria_flag2"
$surfaceprop carpet
}

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"VertexLitGeneric"
{
$basetexturetransform "center 0.5 0.5 scale -1.0 1.0 rotate 90.0 translate 0.0 0.0"
$basetexture "models/props/de_austria/misc/austria_flag3"
$surfaceprop carpet
}

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"vertexlitgeneric"
{
"$basetexture" "de_austria/misc/austria_gold2"
}

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VertexLitGeneric
{
$basetexture "models/props/de_austria/misc/austria_iron1"
}

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"vertexlitgeneric"
{
"$baseTexture" "wood/vostok_wood"
// "$bumpmap" "models\props\de_austria\misc\austria_lamp_pole1_n"
"$surfaceprop" "wood"
}

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"VertexLitGeneric"
{
$basetexture "models/props/de_austria/misc/austria_lamp_post"
$bumpmap "models/props/de_austria/misc/austria_lamp_post_n"
$phong 1
$phongfresnelranges "[0.8 1.7 3.1]"
$halflambert 1
$phongexponent 16
$phongboost 1
$selfillum 1
}

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VertexLitGeneric
{
$basetexture "models\props\de_austria\misc\austria_logpile_cloth_snow1"
$bumpmap "models\props\de_austria\misc\austria_logpile_cloth_snow1_n"
$envmap env_cubemap
$normalmapalphaenvmapmask 1
$nocull 1
$phong 1
$phongboost 2
$phongfresnelranges "[.9 .9 1]"
$phongexponent 31
$phongalbedotint 1
$phongdisablehalflambert 1
$detail "de_austria/snow/austria_snow_detail1"
$detailscale "[ 6 4 ]"
$detailblendfactor .7
}

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VertexLitGeneric
{
"$basetexture" "models/props/de_austria/misc/austria_mailbox1"
}

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"VertexLitGeneric"
{
"$baseTexture" "models/props/de_austria/misc/austria_menu1"
"$surfaceprop" "metal"
}

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"VertexLitGeneric"
{
"$baseTexture" "models/props/de_austria/misc/austria_menu2"
"$surfaceprop" "metal"
}

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"vertexlitgeneric"
{
$basetexture "models/props/de_austria/misc/austria_paper1"
$bumpmap "models/props/de_austria/misc/austria_paper1_n"
$surfaceprop paper
$nocull 1
$model 1
}

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"vertexlitgeneric"
{
"$basetexture" "models/props/de_austria/misc/austria_planter1"
"$surfaceprop" "concrete"
"$detail" "de_austria/snow/austria_snow_detail1"
"$detailscale" "2.5"
"$detailblendfactor" ".7"
"$detailblendmode" "0"
}

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"vertexlitgeneric"
{
"$basetexture" "models/props/de_austria/misc/austria_planter2"
"$surfaceprop" "wood"
"$detail" "de_austria/snow/austria_snow_detail1"
"$detailscale" "2.5"
"$detailblendfactor" ".7"
"$detailblendmode" "0"
}

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vertexlitgeneric
{
"$basetexture" "models/props/de_austria/misc/austria_power_socket1"
"$basealphaenvmapmask" "1"
"$envmap" "environment maps/metal_generic_002"
"$envmaplightscale" "1"
"$envmaplightscaleminmax" "[0 2]"
"$surfaceprop" "metal"
}

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"VertexLitGeneric"
{
"$baseTexture" "models\props\CS_Militia/rock_riverbed01a"
}

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"vertexlitgeneric"
{
$basetexture "de_austria/snow/austria_snow1_border2"
$surfaceprop snow
$bumpmap "de_austria/snow/austria_snow1_n"
$detail "de_austria/snow/austria_snow_detail1"
$detailscale 5
$detailblendfactor .7
$detailblendmode 0
}

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"VertexLitGeneric"
{
$basetexture "models/props/de_austria/misc/austria_street_light1"
$bumpmap "models/props/de_austria/misc/austria_street_light1_n"
$phong 1
$phongfresnelranges "[0.8 1.7 3.1]"
$halflambert 1
$phongexponent 16
$phongboost 1
}

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"vertexlitgeneric"
{
$basetexture "models/props/de_austria/misc/austria_tape1"
$surfaceprop paper
$alphatest 1
$nocull 1
$model 1
$envmap env_cubemap
$envmapsaturation 1
$envmapcontrast 1
$envmaptint "[.4 .4 .4]"
}

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"VertexlitGeneric"
{
$basetexture "models/props/de_austria/misc/austria_trashcan1"
$envmap env_cubemap
$envmapmask "models/props/de_vostok/TrashCans_ref"
}

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"VertexlitGeneric"
{
$basetexture "models\props\de_austria\misc\austria_fountain_snow1"
$detail "de_austria/snow/austria_snow_detail1"
$detailscale "[ 20 20 ]"
$detailblendfactor .7
//$bumpmap "models\props\de_cbble\fountain_a\fountain_a_normal"
}

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VertexLitGeneric
{
"$basetexture" "models\props\de_inferno\light_fixture"
}

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VertexLitGeneric
{
"$basetexture" "models\props\de_inferno\light_streetlight"
"$envmap" "env_cubemap"
"$envmapmask" "models\props\de_inferno\light_streetlight_ref"
}

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"vertexlitgeneric"
{
// original shader: basetimeslightmap
$basetexture "models/props_pipes/pipemetal001a"
$surfaceprop "metal"
$envmap "env_cubemap"
$basealphaenvmapmask 1
$envmaptint "[.5 .5 .5]"
}

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"vertexlitgeneric"
{
"$basetexture" "wood/vostok_wood"
"$surfaceprop" "wood"
}

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VertexLitGeneric
{
"$basetexture" "models\props\de_inferno\wall_lamp"
"$alphatest" "1"
"$nocull" "1"
"$envmap" "env_cubemap"
"$envmapmask" "models\props\de_inferno\wall_lamp_ref"
}

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VertexLitGeneric
{
"$basetexture" "models\props\de_inferno\wall_lamp_bulb"
"$selfillum" "1"
}

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VertexLitGeneric
{
"$basetexture" "models\props\de_inferno\wall_lamp_glass"
"$translucent" "1"
"$envmap" "env_cubemap"
"$envmapmask" "models\props\de_inferno\wall_lamp_glass_ref"
}

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"vertexlitgeneric"
{
$basetexture "models/props/de_austria/skybox/austria_mountain1"
$alphatest 1
}

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"vertexlitgeneric"
{
$basetexture "models/props/de_austria/skybox/austria_mountain2"
$alphatest 1
}

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"vertexlitgeneric"
{
$basetexture "models/props/de_austria/skybox/austria_tree1"
$alphatest 1
}

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"vertexlitgeneric"
{
$basetexture "models/props/de_austria/skybox/austria_tree2"
$alphatest 1
}

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"vertexlitgeneric"
{
$basetexture "models/props/de_austria/skybox/austria_tree3"
$alphatest 1
}

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"vertexlitgeneric"
{
$basetexture "models/props/de_austria/skybox/austria_tree_wall1"
$alphatest 1
}

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"vertexlitgeneric"
{
$basetexture "models/props/de_austria/skybox/austria_tree_wall2"
$alphatest 1
}

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"vertexlitgeneric"
{
$basetexture "de_austria/snow/austria_snow1_border1"
}

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"vertexlitgeneric"
{
$basetexture "de_austria/snow/austria_snow1"
}

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vertexlitgeneric
{
$basetexture "wood/boathouse_dock_side"
}

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"vertexlitgeneric"
{
"$basetexture" "wood/woodfloor008a"
}

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vertexlitgeneric
{
$basetexture "wood/wood_int_07"
}

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vertexlitgeneric
{
$basetexture "wood/wood_int_08"
}

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"vertexlitgeneric"
{
$basetexture "de_austria/snow/austria_snow1"
}

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"vertexlitgeneric"
{
$basetexture "de_austria/wall/austria_stonewall3"
$bumpmap "de_austria/wall/austria_stonewall3_n"
$surfaceprop rock
$envmap env_cubemap
$envmaptint "[0.05 0.03 0.03]"
$envmapcontrast 0.5
$envmapsaturation 0.3
}

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vertexlitgeneric
{
$basetexture "wood/wood_int_02"
}

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"vertexlitgeneric"
{
$basetexture "models/props/de_austria/skybox/tower_001/austria_clock2"
$alphatest 1
}

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"vertexlitgeneric"
{
"$basetexture" "de_austria/misc/austria_gold2"
}

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