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"VertexLitGeneric"
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{
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"$basetexture" "models\props_foliage\coastrock02"
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"$surfaceprop" "rock"
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"$basealphaenvmapmask" 1
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"$envmapcontrast" 1
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"$envmapsaturation" 1
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"$envmaptint" "[ .3 .3 .3]"
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"$envmap" "env_cubemap"
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}
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