Initial commit

This commit is contained in:
pavetr
2026-03-15 14:54:49 +03:00
commit 64f8029c06
4027 changed files with 254888 additions and 0 deletions

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"VertexLitGeneric"
{
"$basetexture" "hl2_leak/Brick/brickwall001c"
"$surfaceprop" "brick"
"%keywords" "c17downtown"
}

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"VertexLitGeneric"
{
"$basetexture" "hl2_leak/Brick/brickwall001d"
"$surfaceprop" "brick"
"%keywords" "c17downtown"
}

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"VertexLitGeneric"
{
"$basetexture" "hl2_leak/Brick/brickwall008c"
"$surfaceprop" "brick"
"%keywords" "c17downtown"
"$bumpmap" "hl2_leak/brick/brickwall008c_normal"
"$envmap" "env_cubemap"
"$normalmapalphaenvmapmask" 1
"$envmapcontrast" 1
"$envmapsaturation" 1
"$envmaptint" "[ .5 .5 .5]"
}

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"VertexLitGeneric"
{
"$basetexture" "hl2_leak/Brick/brickwall010b"
"$surfaceprop" "brick"
"%keywords" "c17downtown"
"$bumpmap" "hl2_leak/brick/brickwall010b_normal"
"$envmap" "env_cubemap"
"$normalmapalphaenvmapmask" 1
"$envmapcontrast" 1
"$envmapsaturation" 1
"$envmaptint" "[ .5 .5 .5]"
}

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"VertexLitGeneric"
{
"$basetexture" "hl2_leak/Brick/brickwall010f"
"$surfaceprop" "brick"
"%keywords" "c17downtown"
"$bumpmap" "hl2_leak/brick/brickwall010f_normal"
}

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"VertexLitGeneric"
{
"$basetexture" "hl2_leak/Brick/brickwall010g"
"$surfaceprop" "brick"
"%keywords" "c17downtown"
}

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"VertexLitGeneric"
{
// Original shader: BaseTimesLightmap
"$basetexture" "hl2_leak/Brick/brickwall012b"
"$surfaceprop" "brick"
"%keywords" "c17downtown"
}

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"VertexLitGeneric"
{
"$basetexture" "hl2_leak/Brick/brickwall013g"
"$surfaceprop" "brick"
"%keywords" "c17downtown"
}

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"VertexLitGeneric"
{
"$basetexture" "hl2_leak/Brick/brickwall016g"
"$surfaceprop" "brick"
"%keywords" "c17downtown"
}

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"VertexLitGeneric"
{
"$basetexture" "hl2_leak/Brick/brickwall025a"
"$surfaceprop" "brick"
"%keywords" "c17industrial"
}

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"VertexLitGeneric"
{
// Original shader: BaseTimesLightmap
"$basetexture" "hl2_leak/Brick/brickwall040b"
"$surfaceprop" "brick"
"%keywords" "c17downtown,wasteland"
}

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"VertexLitGeneric"
{
"$basetexture" "Brick/brickwall048i"
"$surfaceprop" "brick"
"$detail" "detail\noise_detail_01"
"$detailscale" "7.740"
"$detailblendfactor" .8
"$detailblendmode" 0
"%keywords" "wasteland"
"$bumpmap" "Brick/brickwall048i_normal"
"$parallaxmap" "Brick/brickwall048i_height"
"$parallaxmapscale" ".005"
}

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"VertexLitGeneric"
{
// Original shader: BaseTimesLightmap
"$basetexture" "hl2_leak/Brick/brickwall053c"
"$surfaceprop" "brick"
"%keywords" "c17downtown"
}

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"VertexLitGeneric"
{
"$basetexture" "concrete\concretefloor034a"
"$surfaceprop" "concrete"
"$detail" "detail\noise_detail_01"
"$detailscale" "7.345"
"$detailblendfactor" .6
"$detailblendmode" 0
"%keywords" "c17downtown"
}

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"VertexLitGeneric"
{
// Original shader: BaseTimesLightmap
"$basetexture" "Concrete/concretewall036a"
"$surfaceprop" "concrete"
"$detail" "detail\noise_detail_01"
"$detailscale" "7.345"
"$detailblendfactor" .6
"$detailblendmode" 0
"%keywords" "c17sewers"
}

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"Unlitgeneric"
{
//"$basetexture" "concrete\concretefloor034a"
$envmap "env_cubemap"
$nocull 1
}

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"VertexLitGeneric"
{
"$basetexture" "hl2_leak/Glass/glassblock001a"
"$surfaceprop" "glass"
"%keywords" "combine"
}

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"VertexLitGeneric"
{
"$translucent" 1
$envmap env_cubemap
"$basetexture" "Glass/glasswindow005c"
"$surfaceprop" "glass"
"%keywords" "c17industrial"
}

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"VertexlitGeneric"
{
// Original shader: BaseTimesLightmap
"$basetexture" "models/props_overpass/glasswindow021a"
"$surfaceprop" "glass"
"%keywords" "c17downtown"
}

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"VertexlitGeneric"
{
// Original shader: BaseTimesLightmap
"$basetexture" "hl2_leak/glass/glasswindow021b"
"$surfaceprop" "glass"
"%keywords" "c17downtown"
}

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"VertexlitGeneric"
{
// Original shader: BaseTimesLightmap
"$basetexture" "hl2_leak/glass/glasswindow021c"
"$surfaceprop" "glass"
"%keywords" "c17downtown"
}

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"VertexlitGeneric"
{
// Original shader: BaseTimesLightmap
"$basetexture" "hl2_leak/glass/glasswindow021d"
"$surfaceprop" "glass"
"%keywords" "c17downtown"
}

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"VertexlitGeneric"
{
// Original shader: BaseTimesLightmap
"$basetexture" "hl2_leak/glass/glasswindow021e"
"$surfaceprop" "glass"
"%keywords" "c17downtown"
}

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"VertexlitGeneric"
{
// Original shader: BaseTimesLightmap
"$basetexture" "hl2_leak/glass/glasswindow021f"
"$surfaceprop" "glass"
"%keywords" "c17downtown"
}

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"VertexLitGeneric"
{
// Original shader: BaseTimesLightmapSelfIllum
"$basetexture" "hl2_leak/glass/glasswindow021g"
"$selfillum" 1
"$surfaceprop" "glass"
"%keywords" "c17downtown"
}

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"VertexlitGeneric"
{
"$basetexture" "Props/metalduct003a"
$bumpmap "models/props_breakable/flatnormal"
"$surfaceprop" "metalvent"
$phong 1
$phongexponent 25
$phongfresnelranges "[.1 1 3]"
$phongboost .7
}

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"VertexLitGeneric"
{
"$AlphaTest" "1"
"$AlphaTestReference" "0.5"
"$basetexture" "Metal/metalgate001a"
"%compilepassbullets" 1
"$surfaceprop" "metal"
"%keywords" "c17downtown,c17industrial,wasteland"
}

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"VertexLitGeneric"
{
"$basetexture" "Metal/metalgrate011a"
"%compilepassbullets" 1
"$surfaceprop" "metalgrate"
"%keywords" "c17industrial,kraken"
"$alphatest" 1
}

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"VertexLitGeneric"
{
// Original shader: BaseTimesLightmapAlphaBlend
"$translucent" 1
"$basetexture" "hl2_leak/Metal/metalrail003a"
"%compilepassbullets" 1
"$surfaceprop" "metal"
"%keywords" "c17downtown,c17industrial,wasteland"
}

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"VertexLitGeneric"
{
// Original shader: BaseTimesLightmap
"$basetexture" "Metal/metaltruss016a"
"$surfaceprop" "metal"
"%keywords" "c17industrial,wasteland"
}

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"VertexlitGeneric"
{
// Original shader: BaseTimesLightmap
$bumpmap "models/props_breakable/flatnormal"
"$basetexture" "Metal/metalvent001a"
"$surfaceprop" "metal"
"$detail" "detail\metal_detail_01"
"$detailscale" "4.283"
"$detailblendfactor" .65
"$detailblendmode" "0"
$phong 1
$phongexponent 25
$phongfresnelranges "[.1 1 3]"
$phongboost 2
"%keywords" "c17industrial"
}

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VertexLitGeneric
{
"$basetexture" "metal\prodibeama"
"$surfaceprop" "metal"
}

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"VertexLitGeneric"
{
// Original shader: BaseTimesLightmap
"$basetexture" "hl2_leak/stone/stonewall035a"
"$surfaceprop" "concrete"
"%keywords" "c17downtown,wasteland"
}

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VertexLitGeneric
{
"$basetexture" "de_train\train_cement_step_03"
"$surfaceprop" "concrete"
}

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VertexLitGeneric
{
"$basetexture" "de_train\train_cement_step_04"
"$surfaceprop" "concrete"
}

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"VertexlitGeneric"
{
"$basetexture" "Wood/woodfloor005a"
"$surfaceprop" "wood"
"%keywords" "c17skyscraper"
"$bumpmap" "Wood/woodfloor005a_normal"
"$parallaxmap" "Wood/woodfloor005a_height"
"$parallaxmapscale" ".02"
}

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// envmaptint_fix
"VertexLitGeneric"
{
"$basetexture" "Wood/woodfloor008a"
"$surfaceprop" "wood"
"$bumpmap" "Wood/woodfloor008a_normal"
"VertexLitGeneric_DX9"
{
"$normalmapalphaenvmapmask" 1
"$envmap" "env_cubemap"
"$envmapcontrast" 1
"$envmapsaturation" 1
"$envmaptint" "[ .56 .56 .56 ]"
}
}