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VertexLitGeneric
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{
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$baseTexture "models\props_unique\hospital/hospital_bed"
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}
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VertexLitGeneric
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{
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$baseTexture "models\props_unique\hospital/surgery_lamp_on"
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$selfillum 1
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$bumpmap "effects/flat_normal"
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$phong 1
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$phongboost 1
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$phongexponent 10
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$BASEMAPLUMINANCEPHONGMASK 1
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$phongfresnelranges "[5 5 30]"
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}
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VertexLitGeneric
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{
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$baseTexture "models\props_unique/HospitalCurtain01"
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$nocull 1
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$FlashlightNoLambert 1
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}
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