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@@ -0,0 +1,7 @@
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VertexLitGeneric
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{
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"$basetexture" "models\props_urban\railing01a"
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"$envmap" "env_cubemap"
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"$envmapmask" "models\props_urban\railing01a_ref"
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"%compilepassbullets" 1
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}
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