Initial commit
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390
addons/msd_ui/lua/msd/language/en.lua
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390
addons/msd_ui/lua/msd/language/en.lua
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MSD.Language["en"] = {
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lang_name = "English",
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ok = "OK",
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map = "Map",
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off = "Off",
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on = "On",
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time_add = "Time to add",
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type = "Type",
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delay = "Delay",
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cancel = "Cancel",
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enable = "Enable",
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model = "Model",
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name = "Name",
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settings = "Settings",
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editor = "Editor",
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red = "Red",
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green = "Green",
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blue = "Blue",
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admin_menu = "Administration menu",
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ui_settings = "UI Settings",
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active = "Active",
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inactive = "Inactive",
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disabled = "Disabled",
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warning = "Warning!",
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remove = "Remove",
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theme = "Theme",
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dark_theme = "Dark theme",
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payment = "Payment",
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load_autosave = "Load last autosave?",
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load_save = "Load save",
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create_new = "Create new",
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enable_option = "Enable option",
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main_opt = "Main options",
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copy_data = "Copy data",
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save_chng = "Save changes",
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enter_name = "Enter the name",
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enter_id = "Enter the ID",
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confirm_action = "Please confirm your actions",
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check_fpr_errors = "Check for errors",
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enter_description = "Enter description",
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cooldown_ok = "Cooldown on success",
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cooldown_fail = "Cooldown on fail",
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s_team_whitelist = "Setup team whitelist",
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whitelist_blacklist = "The whitelist is a blacklist",
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custom_val = "Set custom value",
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set_hp_full = "Set full HP",
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dist_to_close = "Distance to closest",
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e_text = "Enter text",
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e_number = "Enter number",
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e_class = "Enter class",
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e_value = "Enter value",
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e_blank_dis = "Leave blank to disable",
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e_blank_default = "Leave blank to use default",
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e_url = "Enter URL",
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e_model = "Enter model path",
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e_material = "Enter material path",
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e_wep_class = "Enter weapon class",
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e_ent_class = "Enter entity class",
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e_veh_class = "Enter vehicle class",
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e_npc_class = "Enter NPC class",
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select_ammo = "Selected ammo",
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amount_ammo = "Ammo amount",
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disable_phys = "Disable physics",
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none = "None",
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custom_icon = "Set custom icon",
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weapon_name = "Weapon name",
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moveup = "Move up",
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movedown = "Move down",
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movepoint = "Move point",
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swap = "Swap",
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swapmod = "Swap mod enabled. Click to disable",
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copy_from_ent = "Copy from looking entity",
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set_pos_self = "Set to your position",
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set_pos_aim = "Set to looking poit",
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spawn_point = "Spawn point",
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spawn_ang = "Spawn angle",
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mark_area = "Mark area",
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time_wait = "Time to wait",
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map_marker = "Select map marker",
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in_sec = "in seconds",
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def_units = "Default %s units", -- "Default 350 units" leave %s as is
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def_seconds = "Default %s seconds", -- "Default 10 seconds" leave %s as is
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ent_show_pointer = "Show pointer above the entity",
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ent_arcade_style = "Arcade-style entity appearance",
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ent_stnd_style = "Standart entity appearance",
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custom_color = "Enable custom color",
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mat_default = "Leave blank for default material",
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set_ui = "UI settings",
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set_hud = "HUD settings",
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set_hud_pos = "Quest HUD position",
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set_hud_themes = "HUD Themes",
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set_server = "Server settings",
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set_ui_blur = "Blur background",
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set_ui_mono = "Monochrome background",
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set_ui_vignette = "Vignette effect for background",
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set_ui_brightness = "Background brightness",
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set_ui_color = "Select the main color",
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set_ui_align_left = "Horizontal alignment to the left",
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set_ui_align_right = "Horizontal alignment to the right",
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set_ui_align_top = "Vertical alignment to the top",
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set_ui_align_bottom = "Vertical alignment to the bottom",
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set_ui_offset_h = "Horizontal Offset",
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set_ui_offset_v = "Vertical Offset",
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upl_changes = "Upload changes to server",
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res_changes = "Restore changes",
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-- Player
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dead = "You are dead",
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time_ex = "Time expired",
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vehicle_bum = "Your vehicle is destroyed",
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left_area = "You left the area",
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m_blew = "You blew up the mission",
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m_failed = "Mission failed",
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m_success = "Mission success",
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m_loop = "Mission update",
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-- Errors
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inv_quest = "Invalid quest",
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team_bl = "Your team is blacklisted",
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no_players = "Server needs more players to be online before you can do this",
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no_players_team = "Server needs more players for specific team(s) to be online before you can do this",
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need_admin = "Only admins can do this action",
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-- Quests
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active_quest = "You have an active quest",
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inactive_quest = "You can't play this quest",
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quest_editor = "Quest Editor",
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quest_list = "Quest List",
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quests = "Quests",
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leave_pnt = "Leave point",
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q_editobj = "Edit objectives",
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q_incvobj = "Invalid objective",
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q_setobj = "Objective settings",
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q_newobj = "Add new objective",
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q_editrwd = "Edit rewards",
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q_rwdeditor = "Reward Editor",
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q_rwdlist = "Reward List",
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q_rwdsets = "Reward Settings",
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q_findmap = "Find quest from other maps",
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q_obj_des = "Objecive description",
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q_dist_point = "Distance to point",
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q_dist_from_point = "Distance from point",
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q_ignore_veh = "Ignore quest vehicle",
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q_timer_show = "Show the timer to player",
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q_area_stay = "Player must stay in area",
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q_start = "Start Quest",
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q_new = "New quest",
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q_submit = "Submit quest",
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q_addnew = "Add new quest",
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q_remove = "Remove quest",
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q_id_unique = "ID must be unique for each quest",
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q_complete_msg = "Quest complete message",
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q_dotime = "Quest do time",
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q_dotime_ok = "Succeed quest on time end",
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q_dotime_fail = "Fail quest on time end",
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q_death_fail = "Fail quest on player death",
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q_loop = "Loop quest tasks",
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q_loop_reward = "Reward player on each loop",
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q_enable = "Enable quest",
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q_events = "Events",
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q_eventadd = "Add Event",
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q_eventedit = "event edit",
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q_eventremove = "Remove event",
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q_in_progress = "Quest in progress",
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q_time_left = "Time left",
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q_ply_limit = "Player limit for the quest",
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q_ply_team_limit = "Setup team limits",
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q_ply_team_need = "Needed team players",
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q_ply_need = "Player amount needed to start",
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q_play_limit = "There is a limit on how much players can play this quest",
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q_must_stay_area = "You must stay inside this area, or quest will be failed",
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q_time_wait = "You need to wait before replaying this quest",
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q_dotime_reset = "Reset quest do time",
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q_dotime_add = "Add quest do time",
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q_noreplay = "You can't replay this quest",
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q_dis_replay = "Disable quest replay",
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q_needquest = "You need to finish another quest first",
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q_needquest_menu = "Require completed quest",
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q_enterror = "Quest entities didn't spawn, check quest setup",
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q_get = "You can get a quest from these NPCs",
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q_noquests = "There is no way to play quests yet :(",
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q_ent_draw = "Quest entity draw distance",
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q_loop_stop_key = "Looped quest stop key",
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q_hold_key_stop = "To stop quest hold [%s]", -- To stop quest hold [P]
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q_enter_veh = "Enter your vehicle",
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q_npc_link = "Link quest to an NPC",
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q_icon68 = "Enter url to .PNG icon 68x68 px",
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q_ent_pos_show = "Show entities location to the player",
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q_area_size = "Area size",
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q_area_pos = "Area postition",
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q_s_area_size = "Search area size",
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q_s_area_pos = "Search area postition",
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q_npc_answer_ok = "Player's positive answer",
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q_npc_answer_no = "Player's negative answer",
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q_npc_answer_noq = "Player's answer if no quests",
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q_npc_quest_no = "NPC speech if no quests",
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q_money_give = "Money to give",
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-- Simple NPCs
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npc_editor = "NPC Editor",
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npc_new = "New NPC",
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npc_select = "Select an NPC",
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npc_e_speech = "Enter NPC speech",
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npc_submit = "Confirm NPC creation",
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npc_update = "Update NPC",
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npc_remove = "Remove NPC",
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npc_q_enable = "Enable quest NPCs",
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npc_did_open = "Dialog ID to open",
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npc_q_target = "NPC is an objective target",
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npc_hostile = "Hostile NPC",
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-- Update 1.1.0
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cam_start = "Camera start parameters",
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cam_end = "Camera end parameters",
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cam_pos = "Camera position",
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cam_ang = "Camera angle",
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cam_fov = "Camera FOV",
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cam_effect = "Camera shutter effect",
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q_open_target = "Allow other players to kill NPCs",
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q_npc_mind = "Min. distance to NPCs",
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not_spawned = "not spawned",
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dis_text = "Displayed text",
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cam_speed = "Camera movement speed (lower number - slower movement)",
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fov_speed = "FOV change speed (lower number - slower movement)",
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category_des = "Quest category, used to sort quests",
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sortquests_cat = "Sort quests by category",
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search_q = "Search quests",
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quest_tools = "Quest tools",
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set_anim = "Set Animation",
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s_quest_blacklist = "Setup quest blacklist",
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s_quest_blacklist_desc = "Select quests that will block this quest if you played them",
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hold_use = "Hold [%s] key",
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duplicate = "Duplicate",
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unsorted = "Unsorted",
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search = "Search",
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duration = "Duration",
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category = "Category",
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blacklist = "Blacklist",
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-- Update 1.2.0
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restore_wep = "Restore weapons on quest end",
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e_cmd = "Enter console command",
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e_args = "Enter command arguments",
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hint_cmd = "Autofill shortcuts: \n$uid - UserID, \n$sid - SteamID, \n$s64 - SteamID 64, \n$n - Player name",
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youaretracked = "Your position is now compromised to other players!",
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border_rounded = "Rounded border design",
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border_square = "Square border design",
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access_settings = "Menu access",
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compact_obj = "Compact objective list for quests",
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e_usergroup = "Enter user group",
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ug_isanadmin = "This user group already has full access",
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find_player_id32 = "Find player data by SteamID 32",
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user_data = "User data editor",
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access_editors = "Set quest editors access",
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access_admins = "Set full access",
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add_usergroup = "Add user group",
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edit_objmod = "Edit objective order",
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editmod = "Edit mode",
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move = "Move",
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q_errorloop = "Quest entered in an endless loop",
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q_cooldow_perply = "Public cooldown timer",
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q_cooldow_publick = "Per-Player cooldown timer",
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q_stop_anytime = "Allow to abandon quest manually",
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quest_abandon = "You abandoned the quest",
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q_dotime_set = "Set quest do time",
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-- Ranks
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enter_path_or_url = "Enter path or url",
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rank_edit = "Ranks setup",
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rank_list = "Ranks list",
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group_list = "Group list",
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group_addnew = "Add new group",
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blank = "Blank",
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mrs_show_all = "Show ranks to all players",
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mrs_show_team = "Show ranks only to the group",
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mrs_use_sn = "Display short rank names",
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use_url = "Use URL",
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enter_srt_name = "Enter short name",
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srt_name = "Short name",
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mrs_prom_demote = "The next 2 options affect only lower ranks. Players with this rank will not be able to promote other players to higher ranks or the same rank.",
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mrs_whilelist = "If you select rank requirement for a job, the player will be able to play this job only if his rank matches the chosen one or higher.",
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can_promote = "Can promote player rank",
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can_demote = "Can demote player rank",
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edit_player_model = "Edit custom player model",
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enable_player_model = "Enable custom player model",
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disable_player_model = "Disable custom player model",
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edit_custom_stats = "Edit custom player stats",
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autoprom = "Auto promote to next rank",
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in_min = "in minutes",
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mrs_promoted = "You have been promoted",
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mrs_demoted = "You have been demoted",
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mrs_job_smallrank = "You must be %s or higher to play as %s", -- You must be Sergeant II or higher to play as Watch Commander
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show_group = "Display rank group name",
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hide_rank = "Display only rank icon",
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mrs_hud_follow = "Rotate UI around player depending on view angle",
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set_overhead = "Player info UI",
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offline_users = "Offline users",
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mrs_noranks = "Your current job has no ranks",
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mrs_nopower = "Your current rank has no extra permissions",
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promotion = "Promotion",
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on_duty = "On Duty",
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other_players = "Other players",
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mrs_change_jobname = "Change job name to the rank name",
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mrs_set_prefix = "Add the rank name as a prefix to the job name",
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copy_all_data = "Copy all data",
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copy_only_stats = "Copy only stats and player model",
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mrs_change_plyname = "Change player name to the rank name",
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mrs_set_prefix_ply = "Add the rank name as a prefix to the player name",
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promote_limit = "Promotion limitationn",
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demote_limit = "Demotion limitation",
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salary_value = "Salary value",
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salary_set = "Set given value as a salary",
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salary_add = "Add given value on top of salary",
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salary_multiply = "Multiply salary by given value",
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force_team = "Force change team to",
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mrs_hud_3d2d = "Use 3D2D hud for players",
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mrs_chat_command = "Chat command to open the Rank menu",
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mrs_promote_command = "Chat command to promote a player",
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mrs_demote_command = "Chat command to demote a player",
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mqs_fix_cam = "Fix Cinematic Camera event (toggle only if needed)",
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add_new_spawn = "Add new spawn point",
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remove_all_spawn = "Remove all spawn point",
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nolongertracked = "You are no longer tracked by other players",
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target = "Target",
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kill_player = "Kill Player",
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kill_amount = "Amount of targets to kill",
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into_quest = "Introduction quest",
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into_quest_auto = "Force player to play introduction quest",
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into_quest_start = "To strat quest hold [%s]",
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set_ui_align_center = "Horizontal alignment to the center",
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icon_size = "Icon size",
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icon_right = "Icon alignment to the right",
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font_size = "Font size",
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rank_hide = "Do not display this rank on the HUD",
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action_select = "Select an action",
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action_set_rank = "Set rank to selected, only if current rank is lower",
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action_set_rank_force = "Set rank to selected, anyway",
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action_promote_rank = "Promote only by one rank, selected rank is maximum",
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action_demote_rank = "Demote by one rank, selected rank is minimum",
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rank = "Rank",
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format = "Format",
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file_list = "File list",
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file_exist = "This save file is already exist",
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show_team = "Display team name",
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use_team_colors = "Use team colors"
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}
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-- Other phrases
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local lng = "en"
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MSD.Language[lng]["Move to point"] = "Move to point"
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MSD.Language[lng]["Leave area"] = "Leave area"
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MSD.Language[lng]["Kill NPC"] = "Kill NPC"
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MSD.Language[lng]["Collect quest ents"] = "Collect quest ents"
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MSD.Language[lng]["Talk to NPC"] = "Talk to NPC"
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MSD.Language[lng]["There is no quests available"] = "There is no quests available"
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MSD.Language[lng]["Give weapon"] = "Give weapon"
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MSD.Language[lng]["Give ammo"] = "Give ammo"
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MSD.Language[lng]["Strip Weapon"] = "Strip Weapon"
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MSD.Language[lng]["Spawn quest entity"] = "Spawn quest entity"
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MSD.Language[lng]["Spawn entity"] = "Spawn entity"
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MSD.Language[lng]["Spawn npc"] = "Spawn npc"
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MSD.Language[lng]["Manage do time"] = "Manage do time"
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MSD.Language[lng]["Spawn vehicle"] = "Spawn vehicle"
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MSD.Language[lng]["Remove vehicle"] = "Remove vehicle"
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MSD.Language[lng]["Remove all entites"] = "Remove all entites"
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MSD.Language[lng]["Set HP"] = "Set HP"
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MSD.Language[lng]["Set Armor"] = "Set Armor"
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MSD.Language[lng]["DarkRP Money"] = "DarkRP Money"
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MSD.Language[lng]["Quest NPCs are disabled"] = "Quest NPCs are disabled"
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MSD.Language[lng]["You can enable them in settings"] = "You can enable them in settings"
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Block a user