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46
gamemodes/darkrp/entities/weapons/weapon_p2282/shared.lua
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46
gamemodes/darkrp/entities/weapons/weapon_p2282/shared.lua
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AddCSLuaFile()
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if CLIENT then
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SWEP.Author = "DarkRP Developers"
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SWEP.Slot = 1
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SWEP.SlotPos = 1
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SWEP.IconLetter = "y"
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killicon.AddFont("weapon_p2282", "CSKillIcons", SWEP.IconLetter, Color(255, 80, 0, 255))
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end
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SWEP.Base = "weapon_cs_base2"
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SWEP.PrintName = "P228"
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SWEP.Spawnable = true
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SWEP.AdminOnly = false
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SWEP.Category = "DarkRP (Weapon)"
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SWEP.HoldType = "pistol"
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SWEP.LoweredHoldType = "normal"
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SWEP.ViewModel = "models/weapons/cstrike/c_pist_p228.mdl"
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SWEP.WorldModel = "models/weapons/w_pist_p228.mdl"
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SWEP.Weight = 5
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SWEP.AutoSwitchTo = false
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SWEP.AutoSwitchFrom = false
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SWEP.Primary.Sound = Sound("Weapon_p228.Single")
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SWEP.Primary.Recoil = 0.8
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SWEP.Primary.Damage = 10
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SWEP.Primary.NumShots = 1
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SWEP.Primary.Cone = 0.04
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SWEP.Primary.ClipSize = 12
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SWEP.Primary.Delay = 0.1
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SWEP.Primary.DefaultClip = 12
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SWEP.Primary.Automatic = false
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SWEP.Primary.Ammo = "pistol"
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SWEP.Secondary.ClipSize = -1
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SWEP.Secondary.DefaultClip = -1
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SWEP.Secondary.Automatic = false
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SWEP.Secondary.Ammo = "none"
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SWEP.IronSightsPos = Vector(-5.985, -6.7, 2.87)
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SWEP.IronSightsAng = Vector(-0.3, -0.03, 0)
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