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40
gamemodes/darkrp/gamemode/modules/positions/sh_commands.lua
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40
gamemodes/darkrp/gamemode/modules/positions/sh_commands.lua
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local plyMeta = FindMetaTable("Player")
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DarkRP.declareChatCommand{
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command = "setspawn",
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description = "Reset the spawn position for some job and place a new one at your position (use the command name of the job as argument)",
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delay = 1.5
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}
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DarkRP.declareChatCommand{
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command = "addspawn",
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description = "Add a spawn position for some job (use the command name of the job as argument)",
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delay = 1.5
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}
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DarkRP.declareChatCommand{
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command = "removespawn",
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description = "Remove a spawn position for some job (use the command name of the job as argument)",
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delay = 1.5
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}
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DarkRP.declareChatCommand{
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command = "jailpos",
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description = "Reset jail positions and create a new one at your position.",
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delay = 1.5,
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condition = fn.FAnd{plyMeta.isChief, fn.Compose{fn.Curry(fn.GetValue, 2)("chiefjailpos"), fn.Curry(fn.GetValue, 2)("Config"), gmod.GetGamemode}}
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}
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DarkRP.declareChatCommand{
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command = "setjailpos",
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description = "Reset jail positions and create a new one at your position.",
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delay = 1.5,
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condition = fn.FAnd{plyMeta.isChief, fn.Compose{fn.Curry(fn.GetValue, 2)("chiefjailpos"), fn.Curry(fn.GetValue, 2)("Config"), gmod.GetGamemode}}
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}
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DarkRP.declareChatCommand{
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command = "addjailpos",
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description = "Add a jail position where you're standing.",
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delay = 1.5,
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condition = fn.FAnd{plyMeta.isChief, fn.Compose{fn.Curry(fn.GetValue, 2)("chiefjailpos"), fn.Curry(fn.GetValue, 2)("Config"), gmod.GetGamemode}}
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}
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