--[[--------------------------------------------------------------------------- The fonts that DarkRP uses ---------------------------------------------------------------------------]] local function loadFonts() surface.CreateFont("DarkRPHUD1", { size = 20, weight = 600, antialias = true, shadow = true, font = "Roboto", extended = true, }) surface.CreateFont("DarkRPHUD2", { size = 23, weight = 400, antialias = true, shadow = false, font = "Roboto", extended = true, }) surface.CreateFont("Roboto20", { size = 20, weight = 600, antialias = true, shadow = false, font = "Roboto", extended = true, }) surface.CreateFont("Trebuchet18", { size = 18, weight = 500, antialias = true, shadow = false, font = "Trebuchet MS", extended = true, }) surface.CreateFont("Trebuchet20", { size = 20, weight = 500, antialias = true, shadow = false, font = "Trebuchet MS", extended = true, }) surface.CreateFont("Trebuchet24", { size = 24, weight = 500, antialias = true, shadow = false, font = "Trebuchet MS", extended = true, }) surface.CreateFont("Trebuchet48", { size = 48, weight = 500, antialias = true, shadow = false, font = "Trebuchet MS", extended = true, }) surface.CreateFont("TabLarge", { size = 18, weight = 700, antialias = true, shadow = false, font = "Roboto", extended = true, }) surface.CreateFont("UiBold", { size = 16, weight = 800, antialias = true, shadow = false, font = "Verdana", extended = true, }) surface.CreateFont("HUDNumber5", { size = 30, weight = 800, antialias = true, shadow = false, font = "Verdana", extended = true, }) surface.CreateFont("ScoreboardHeader", { size = 32, weight = 500, antialias = true, shadow = false, font = "Roboto", extended = true, }) surface.CreateFont("ScoreboardSubtitle", { size = 22, weight = 500, antialias = true, shadow = false, font = "Roboto", extended = true, }) surface.CreateFont("ScoreboardPlayerName", { size = 19, weight = 500, antialias = true, shadow = false, font = "Roboto", extended = true, }) surface.CreateFont("ScoreboardPlayerName2", { size = 15, weight = 500, antialias = true, shadow = false, font = "Roboto", extended = true, }) surface.CreateFont("ScoreboardPlayerNameBig", { size = 22, weight = 500, antialias = true, shadow = false, font = "Roboto", extended = true, }) surface.CreateFont("AckBarWriting", { size = 20, weight = 500, antialias = true, shadow = false, font = "Akbar", extended = true, }) surface.CreateFont("DarkRP_tipjar", { size = 100, weight = 500, antialias = true, shadow = true, font = "Verdana", extended = true, }) end loadFonts()