DarkRP.ENTITY.getDoorData = DarkRP.stub{ name = "getDoorData", description = "Internal function to get the door/vehicle data.", parameters = { }, returns = { { name = "doordata", description = "All the DarkRP information on a door or vehicle.", type = "table" } }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.isKeysOwnable = DarkRP.stub{ name = "isKeysOwnable", description = "Whether this door can be bought.", parameters = { }, returns = { { name = "answer", description = "Whether the door can be bought.", type = "boolean" } }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.isDoor = DarkRP.stub{ name = "isDoor", description = "Whether this entity is considered a door in DarkRP.", parameters = { }, returns = { { name = "answer", description = "Whether it's a door.", type = "boolean" } }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.isKeysOwned = DarkRP.stub{ name = "isKeysOwned", description = "Whether this door is owned by someone.", parameters = { }, returns = { { name = "answer", description = "Whether it's owned.", type = "boolean" } }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.getDoorOwner = DarkRP.stub{ name = "getDoorOwner", description = "Get the owner of a door.", parameters = { }, returns = { { name = "owner", description = "The owner of the door.", type = "Player" } }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.isMasterOwner = DarkRP.stub{ name = "isMasterOwner", description = "Whether the player is the main owner of the door (as opposed to a co-owner).", parameters = { { name = "ply", description = "The player to query.", type = "Player", optional = false } }, returns = { { name = "answer", description = "Whether this player is the master owner.", type = "boolean" } }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.isKeysOwnedBy = DarkRP.stub{ name = "isKeysOwnedBy", description = "Whether this door is owned or co-owned by this player", parameters = { { name = "ply", description = "The player to query.", type = "Player", optional = false } }, returns = { { name = "answer", description = "Whether this door is (co-)owned by the player.", type = "boolean" } }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.isKeysAllowedToOwn = DarkRP.stub{ name = "isKeysAllowedToOwn", description = "Whether this player is allowed to co-own a door, as decided by the master door owner.", parameters = { { name = "ply", description = "The player to query.", type = "Player", optional = false } }, returns = { { name = "answer", description = "Whether this door is (co-)ownable by the player.", type = "boolean" } }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.getKeysNonOwnable = DarkRP.stub{ name = "getKeysNonOwnable", description = "Whether ownability of this door/vehicle is disabled.", parameters = { }, returns = { { name = "title", description = "The ownability status.", type = "boolean" } }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.getKeysTitle = DarkRP.stub{ name = "getKeysTitle", description = "Get the title of this door or vehicle.", parameters = { }, returns = { { name = "title", description = "The title of the door or vehicle.", type = "string" } }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.getKeysDoorGroup = DarkRP.stub{ name = "getKeysDoorGroup", description = "The door group of a door if it exists.", parameters = { }, returns = { { name = "group", description = "The door group.", type = "string" } }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.getKeysDoorTeams = DarkRP.stub{ name = "getKeysDoorTeams", description = "The teams that are allowed to open this door.", parameters = { }, returns = { { name = "teams", description = "The door teams.", type = "table" } }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.getKeysAllowedToOwn = DarkRP.stub{ name = "getKeysAllowedToOwn", description = "The list of people of which the master door owner has added as allowed to own.", parameters = { }, returns = { { name = "players", description = "The list of people allowed to own.", type = "table" } }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.getKeysCoOwners = DarkRP.stub{ name = "getKeysCoOwners", description = "The list of people who co-own the door.", parameters = { }, returns = { { name = "players", description = "The list of people allowed to own. The keys of this table are UserIDs, the values are booleans.", type = "table" } }, metatable = DarkRP.ENTITY } DarkRP.PLAYER.canKeysLock = DarkRP.stub{ name = "canKeysLock", description = "Whether the player can lock a given door.", parameters = { { name = "door", description = "The door", optional = false, type = "Entity" } }, returns = { { name = "allowed", description = "Whether the player is allowed to lock the door.", type = "boolean" } }, metatable = DarkRP.PLAYER } DarkRP.PLAYER.canKeysUnlock = DarkRP.stub{ name = "canKeysUnlock", description = "Whether the player can unlock a given door.", parameters = { { name = "door", description = "The door", optional = false, type = "Entity" } }, returns = { { name = "allowed", description = "Whether the player is allowed to unlock the door.", type = "boolean" } }, metatable = DarkRP.PLAYER } DarkRP.registerDoorVar = DarkRP.stub{ name = "registerDoorVar", description = "Register a door variable by name. You should definitely register door variables. Registering DarkRPVars will make networking much more efficient.", parameters = { { name = "name", description = "The name of the door var.", type = "string", optional = false }, { name = "writeFn", description = "The function that writes a value for this door var. Examples: net.WriteString, function(val) net.WriteUInt(val, 8) end.", type = "function", optional = false }, { name = "readFn", description = "The function that reads and returns a value for this door var. Examples: net.ReadString, function() return net.ReadUInt(8) end.", type = "function", optional = false } }, returns = { }, metatable = DarkRP } DarkRP.getDoorVars = DarkRP.stub{ name = "getDoorVars", description = "Internal function, retrieves all the registered door variables.", parameters = { }, returns = { { name = "doorvars", description = "The door variables, indexed by number", type = "table" } }, metatable = DarkRP } DarkRP.getDoorVarsByName = DarkRP.stub{ name = "getDoorVarsByName", description = "Internal function, retrieves all the registered door variables, indeded by their names.", parameters = { }, returns = { { name = "doorvars", description = "The door variables, indexed by name", type = "table" } }, metatable = DarkRP } DarkRP.hookStub{ name = "canKeysLock", description = "Whether the player can lock a given door. This hook is run when ply:canKeysLock is called.", parameters = { { name = "ply", description = "The player", type = "Player" }, { name = "door", description = "The door", type = "Entity" } }, returns = { { name = "allowed", description = "Whether the player is allowed to lock the door.", type = "boolean" } } } DarkRP.hookStub{ name = "canKeysUnlock", description = "Whether the player can unlock a given door. This hook is run when ply:canKeysUnlock is called.", parameters = { { name = "ply", description = "The player", type = "Player" }, { name = "door", description = "The door", type = "Entity" } }, returns = { { name = "allowed", description = "Whether the player is allowed to unlock the door.", type = "boolean" } } }