DarkRP.doorToEntIndex = DarkRP.stub{ name = "doorToEntIndex", description = "Get an ENT index from a door index.", parameters = { { name = "index", description = "The door index", type = "number", optional = false } }, returns = { { name = "index", description = "The ENT index", type = "number", } }, metatable = DarkRP } DarkRP.doorIndexToEnt = DarkRP.stub{ name = "doorIndexToEnt", description = "Get the entity of a door index (inverse of ent:doorIndexToEnt()). Note: the door MUST have been created by the map!", parameters = { { name = "index", description = "The door index", type = "number", optional = false } }, returns = { { name = "door", description = "The door entity", type = "Entity", } }, metatable = DarkRP } DarkRP.writeNetDoorVar = DarkRP.stub{ name = "writeNetDoorVar", description = "Internal function. You probably shouldn't need this. DarkRP calls this function when sending DoorVar net messages. This function writes the net data for a specific DoorVar.", parameters = { { name = "name", description = "The name of the DoorVar.", type = "string", optional = false }, { name = "value", description = "The value of the DoorVar.", type = "any", optional = false } }, returns = { }, metatable = DarkRP } DarkRP.ENTITY.doorIndex = DarkRP.stub{ name = "doorIndex", description = "Get the door index of a door. Use this to store door information in the database.", parameters = { }, returns = { { name = "index", description = "The door index.", type = "number" } }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.keysLock = DarkRP.stub{ name = "keysLock", description = "Lock this door or vehicle.", parameters = { }, returns = { }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.keysUnLock = DarkRP.stub{ name = "keysUnLock", description = "Unlock this door or vehicle.", parameters = { }, returns = { }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.addKeysAllowedToOwn = DarkRP.stub{ name = "addKeysAllowedToOwn", description = "Make this player allowed to co-own the door or vehicle.", parameters = { { name = "ply", description = "The player to give permission to co-own.", type = "Player", optional = false } }, returns = { }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.addKeysDoorOwner = DarkRP.stub{ name = "addKeysDoorOwner", description = "Make this player a co-owner of the door.", parameters = { { name = "ply", description = "The player to add as co-owner.", type = "Player", optional = false } }, returns = { }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.removeKeysDoorOwner = DarkRP.stub{ name = "removeKeysDoorOwner", description = "Remove this player as co-owner", parameters = { { name = "ply", description = "The player to remove from the co-owners list.", type = "Player", optional = false } }, returns = { }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.keysOwn = DarkRP.stub{ name = "keysOwn", description = "Make the player the master owner of the door", parameters = { { name = "ply", description = "The player set as master owner.", type = "Player", optional = false } }, returns = { }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.keysUnOwn = DarkRP.stub{ name = "keysUnOwn", description = "Make this player unown the door/vehicle.", parameters = { { name = "ply", description = "The player.", type = "Player", optional = false } }, returns = { }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.setKeysNonOwnable = DarkRP.stub{ name = "setKeysNonOwnable", description = "Set whether this door or vehicle is ownable or not.", parameters = { { name = "ownable", description = "Whether the door or vehicle is blocked from ownership.", type = "boolean", optional = false } }, returns = { }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.setKeysTitle = DarkRP.stub{ name = "setKeysTitle", description = "Set the title of a door or vehicle.", parameters = { { name = "title", description = "The title of the door.", type = "string", optional = false } }, returns = { }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.setDoorGroup = DarkRP.stub{ name = "setDoorGroup", description = "Set the door group of a door.", parameters = { { name = "group", description = "The door group.", type = "string", optional = false } }, returns = { }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.addKeysDoorTeam = DarkRP.stub{ name = "addKeysDoorTeam", description = "Allow a team to lock/unlock a door..", parameters = { { name = "team", description = "The team to add to team owners.", type = "number", optional = false } }, returns = { }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.removeKeysDoorTeam = DarkRP.stub{ name = "removeKeysDoorTeam", description = "Disallow a team from locking/unlocking a door.", parameters = { { name = "team", description = "The team to remove from team owners.", type = "number", optional = false } }, returns = { }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.removeAllKeysDoorTeams = DarkRP.stub{ name = "removeAllKeysDoorTeams", description = "Disallow all teams from locking/unlocking a door.", parameters = { }, returns = { }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.removeAllKeysExtraOwners = DarkRP.stub{ name = "removeAllKeysExtraOwners", description = "Remove all co-owners from a door.", parameters = { }, returns = { }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.removeAllKeysAllowedToOwn = DarkRP.stub{ name = "removeAllKeysAllowedToOwn", description = "Disallow all people from owning the door.", parameters = { }, returns = { }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.removeKeysAllowedToOwn = DarkRP.stub{ name = "removeKeysAllowedToOwn", description = "Remove a player from being allowed to co-own a door.", parameters = { { name = "ply", description = "The player to be removed.", type = "Player", optional = false } }, returns = { }, metatable = DarkRP.ENTITY } DarkRP.ENTITY.isLocked = DarkRP.stub{ name = "isLocked", description = "Whether this door/vehicle is locked.", parameters = { }, returns = { { name = "answer", description = "Whether it's locked.", type = "boolean" } }, metatable = DarkRP.ENTITY } DarkRP.PLAYER.keysUnOwnAll = DarkRP.stub{ name = "keysUnOwnAll", description = "Unown every door and vehicle owned by this player.", parameters = { }, returns = { }, metatable = DarkRP.PLAYER } DarkRP.PLAYER.sendDoorData = DarkRP.stub{ name = "sendDoorData", description = "Internal function. Sends all door data to a player.", parameters = { }, returns = { }, metatable = DarkRP.PLAYER } DarkRP.PLAYER.doPropertyTax = DarkRP.stub{ name = "doPropertyTax", description = "Tax a player based on the amount of doors and vehicles they have.", parameters = { }, returns = { }, metatable = DarkRP.PLAYER } DarkRP.PLAYER.initiateTax = DarkRP.stub{ name = "initiateTax", description = "Internal function, starts the timer that taxes the player every once in a while.", parameters = { }, returns = { }, metatable = DarkRP.PLAYER } DarkRP.hookStub{ name = "onKeysLocked", description = "Called when a door or vehicle was locked.", parameters = { { name = "ent", description = "The entity that was locked.", type = "Entity" } }, returns = { } } DarkRP.hookStub{ name = "onKeysUnlocked", description = "Called when a door or vehicle was unlocked.", parameters = { { name = "ent", description = "The entity that was unlocked.", type = "Entity" } }, returns = { } } DarkRP.hookStub{ name = "playerKeysSold", description = "When a player sold a door or vehicle.", parameters = { { name = "ply", description = "The player who sold the door or vehicle.", type = "Player" }, { name = "ent", description = "The entity that was sold.", type = "Entity" }, { name = "GiveMoneyBack", description = "The amount of money refunded to the player", type = "number" } }, returns = { } } DarkRP.hookStub{ name = "hideSellDoorMessage", description = "Whether to hide the door/vehicle sold notification", parameters = { { name = "ply", description = "The player who sold the door or vehicle.", type = "Player" }, { name = "ent", description = "The entity that was sold.", type = "Player" }, }, returns = { { name = "hide", description = "Whether to hide the notification.", type = "boolean" } } } DarkRP.hookStub{ name = "getDoorCost", description = "Get the cost of a door.", parameters = { { name = "ply", description = "The player who has the intention to purchase the door.", type = "Player" }, { name = "ent", description = "The door", type = "Entity" } }, returns = { { name = "cost", description = "The price of the door.", type = "number" } } } DarkRP.hookStub{ name = "getVehicleCost", description = "Get the cost of a vehicle.", parameters = { { name = "ply", description = "The player who has the intention to purchase the vehicle.", type = "Player" }, { name = "ent", description = "The vehicle", type = "Entity" } }, returns = { { name = "cost", description = "The price of the vehicle.", type = "number" } } } DarkRP.hookStub{ name = "playerBuyDoor", description = "When a player purchases a door.", parameters = { { name = "ply", description = "The player who is to buy the door.", type = "Player" }, { name = "ent", description = "The door.", type = "Entity" } }, returns = { { name = "allowed", description = "Whether the player is allowed to buy the door.", type = "boolean" }, { name = "reason", description = "The reason why a player is not allowed to buy the door, if applicable.", type = "string" }, { name = "surpress", description = "Whether to show the reason in a notification to the player, return true here to surpress the message.", type = "boolean" } } } DarkRP.hookStub{ name = "playerSellDoor", description = "When a player is about to sell a door.", parameters = { { name = "ply", description = "The player who is to sell the door.", type = "Player" }, { name = "ent", description = "The door.", type = "Entity" } }, returns = { { name = "allowed", description = "Whether the player is allowed to sell the door.", type = "boolean" }, { name = "reason", description = "The reason why a player is not allowed to sell the door, if applicable.", type = "string" } } } DarkRP.hookStub{ name = "onAllowedToOwnAdded", description = "When a player adds a co-owner to a door.", parameters = { { name = "ply", description = "The player who adds the co-owner.", type = "Player" }, { name = "ent", description = "The door.", type = "Entity" }, { name = "target", description = "The target who will be allowed to own the door.", type = "Player" } }, returns = { { name = "allowed", description = "Whether the player is allowed to add this player as co-owner.", type = "boolean" } } } DarkRP.hookStub{ name = "onAllowedToOwnRemoved", description = "When a player removes a co-owner to a door.", parameters = { { name = "ply", description = "The player who removes the co-owner.", type = "Player" }, { name = "ent", description = "The door.", type = "Entity" }, { name = "target", description = "The target who will not be allowed to own the door anymore.", type = "Player" } }, returns = { { name = "allowed", description = "Whether the player is allowed to remove this player as co-owner.", type = "boolean" } } } DarkRP.hookStub{ name = "playerBuyVehicle", description = "When a player purchases a vehicle.", parameters = { { name = "ply", description = "The player who is to buy the vehicle.", type = "Player" }, { name = "ent", description = "The vehicle.", type = "Entity" } }, returns = { { name = "allowed", description = "Whether the player is allowed to buy the vehicle.", type = "boolean" }, { name = "reason", description = "The reason why a player is not allowed to buy the vehicle, if applicable.", type = "string" }, { name = "surpress", description = "Whether to show the reason in a notification to the player, return true here to surpress the message.", type = "boolean" } } } DarkRP.hookStub{ name = "playerSellVehicle", description = "When a player is about to sell a vehicle.", parameters = { { name = "ply", description = "The player who is to sell the vehicle.", type = "Player" }, { name = "ent", description = "The vehicle.", type = "Entity" } }, returns = { { name = "allowed", description = "Whether the player is allowed to sell the vehicle.", type = "boolean" }, { name = "reason", description = "The reason why a player is not allowed to sell the vehicle, if applicable.", type = "string" } } } DarkRP.hookStub{ name = "playerBoughtDoor", description = "Called when a player has purchased a door.", parameters = { { name = "ply", description = "The player who has purchased the door.", type = "Player" }, { name = "ent", description = "The purchased door.", type = "Entity" }, { name = "cost", description = "The cost of the purchased door.", type = "number" } }, returns = { } } DarkRP.hookStub{ name = "playerBoughtVehicle", description = "Called when a player has purchased a vehicle.", parameters = { { name = "ply", description = "The player who has purchased the vehicle.", type = "Player" }, { name = "ent", description = "The purchased vehicle.", type = "Entity" }, { name = "cost", description = "The cost of the purchased vehicle.", type = "number" } }, returns = { } } DarkRP.hookStub{ name = "canTax", description = "Called before a player pays taxes. This hook differs from onPaidTax in that this hook can prevent the taxing and change the tax amount.", parameters = { { name = "ply", description = "The player who was taxed.", type = "Player" }, { name = "tax", description = "The amount of money that is about to be taxed from the player.", type = "number" } }, returns = { { name = "shouldTax", description = "Whether the player is to be taxed. Return false here to prevent the player from being taxed.", type = "boolean" }, { name = "tax", description = "Overrides the amount of money that is taxed.", type = "number" } } } DarkRP.hookStub{ name = "onPaidTax", description = "Called when a player has paid tax.", parameters = { { name = "ply", description = "The player who was taxed.", type = "Player" }, { name = "tax", description = "The percentage of tax taken from his wallet.", type = "number" }, { name = "wallet", description = "The amount of money the player had before the tax was applied.", type = "number" } }, returns = { } } DarkRP.hookStub{ name = "canTaxEntity", description = "Called right before a player's property is taxed. Decides per entity whether it can be taxed.", parameters = { { name = "ply", description = "The player whose property will be taxed.", type = "Player" }, { name = "ent", description = "The door or vehicle that is to be taxed", type = "Entity" } }, returns = { { name = "shouldTax", description = "Return false here to prevent this specific entity from being taxed.", type = "boolean" } } } DarkRP.hookStub{ name = "canPropertyTax", description = "Called right before a player's property is taxed. This hook differs from onPropertyTax in that onPropertyTax is called AFTER the taxing. With this hook, one can influence the taxing process.", parameters = { { name = "ply", description = "The player whose property will be taxed.", type = "Player" }, { name = "tax", description = "The amount of money that will be taxed (unless overridden by this hook).", type = "number" } }, returns = { { name = "shouldTax", description = "Return false here to prevent the doors from being taxed.", type = "boolean" }, { name = "taxOverride", description = "Override the tax amount.", type = "number" } } } DarkRP.hookStub{ name = "onPropertyTax", description = "Called right AFTER a player's property is taxed. Please use canPropertyTax if you want to influence the taxing process.", parameters = { { name = "ply", description = "The player whose property has been taxed.", type = "Player" }, { name = "tax", description = "The amount of money that has been taxed.", type = "number" }, { name = "couldAfford", description = "Whether the player was able to afford the tax.", type = "boolean" } }, returns = { } }