local meta = FindMetaTable("Player") function meta:newHungerData() self:setSelfDarkRPVar("Energy", 100) end function meta:hungerUpdate() if not GAMEMODE.Config.hungerspeed then return end local energy = self:getDarkRPVar("Energy") local override = hook.Call("hungerUpdate", nil, self, energy) if override then return end self:setSelfDarkRPVar("Energy", energy and math.Clamp(energy - GAMEMODE.Config.hungerspeed, 0, 100) or 100) if self:getDarkRPVar("Energy") == 0 then local health = self:Health() local dmg = DamageInfo() dmg:SetDamage(GAMEMODE.Config.starverate) dmg:SetInflictor(self) dmg:SetAttacker(self) dmg:SetDamageType(bit.bor(DMG_DISSOLVE, DMG_NERVEGAS)) self:TakeDamageInfo(dmg) if health - GAMEMODE.Config.starverate <= 0 then self.Slayed = true hook.Call("playerStarved", nil, self) end end end