DarkRP.storeJailPos = DarkRP.stub{ name = "storeJailPos", description = "Store a jailposition from a player's location.", parameters = { { name = "ply", description = "The player of whom to get the location.", type = "Player", optional = false }, { name = "addingPos", description = "Whether to reset all jailpositions and to create a new one here or to add it to the existing jailpos.", type = "boolean", optional = true } }, returns = { }, metatable = DarkRP } DarkRP.setJailPos = DarkRP.stub{ name = "setJailPos", description = "Remove all jail positions in this map and create a new one. To add a jailpos without removing previous ones use DarkRP.addJailPos. This jail position will be saved in the database.", parameters = { { name = "pos", description = "The position to set as jailpos.", type = "Vector", optional = false } }, returns = { }, metatable = DarkRP } DarkRP.addJailPos = DarkRP.stub{ name = "addJailPos", description = "Add a jail position to the map. This jail position will be saved in the database.", parameters = { { name = "pos", description = "The position to add as jailpos.", type = "Vector", optional = false } }, returns = { }, metatable = DarkRP } DarkRP.retrieveJailPos = DarkRP.stub{ name = "retrieveJailPos", description = "Retrieve a jail position.", parameters = { { name = "index", description = "Which jailpos to return.", type = "number", optional = true } }, returns = { { name = "pos", description = "A jail position.", type = "Vector" } }, metatable = DarkRP } DarkRP.jailPosCount = DarkRP.stub{ name = "jailPosCount", description = "The amount of jail positions in the current map.", parameters = { }, returns = { { name = "count", description = "The amount of jail positions in the current map.", type = "number" } }, metatable = DarkRP } DarkRP.storeTeamSpawnPos = DarkRP.stub{ name = "storeTeamSpawnPos", description = "Store a spawn position of a job in the database (replaces all other spawn positions).", parameters = { { name = "team", description = "The job to store the spawn position of.", type = "number", optional = false }, { name = "pos", description = "The position to store.", type = "Vector", optional = false } }, returns = { }, metatable = DarkRP } DarkRP.addTeamSpawnPos = DarkRP.stub{ name = "addTeamSpawnPos", description = "Add a spawn position to the database. The position will not replace other spawn positions.", parameters = { { name = "team", description = "The job to store the spawn position of.", type = "number", optional = false }, { name = "pos", description = "The position to store.", type = "Vector", optional = false } }, returns = { }, metatable = DarkRP } DarkRP.removeTeamSpawnPos = DarkRP.stub{ name = "removeTeamSpawnPos", description = "Remove a single spawn position.", parameters = { { name = "team", description = "The job to remove the spawn position of.", type = "number", optional = false }, { name = "pos", description = "The position to remove.", type = "Vector", optional = false } }, returns = { }, metatable = DarkRP } DarkRP.retrieveTeamSpawnPos = DarkRP.stub{ name = "retrieveTeamSpawnPos", description = "Retrieve a random spawn position for a job.", parameters = { { name = "team", description = "The job to get a spawn position for.", type = "number", optional = false } }, returns = { { name = "pos", description = "A nice spawn position.", type = "Vector" } }, metatable = DarkRP }