"VertexLitGeneric" { "$baseTexture" "models\props/switch001" "$bumpmap" "models\props\switch001_normal" "$phong" "1" "$phongexponenttexture" "models\props\switch001_exponent" // "$phongexponent" "25" "$phongboost" "10" "$lightwarptexture" "models\props\switch001_lightwarp" "$phongfresnelranges" "[5 1 2]" // "$halflambert" "1" // "$envmap" "env_cubemap" // "$normalmapalphaenvmapmask" 1 "$selfillum" 1 }