local pMeta = FindMetaTable("Player") local entMeta = FindMetaTable("Entity") function pMeta:canAfford(amount) if not amount or self.DarkRPUnInitialized then return false end return math.floor(amount) >= 0 and (self:getDarkRPVar("money") or 0) - math.ceil(amount) >= 0 end function entMeta:isMoneyBag() return self.IsSpawnedMoney or self:GetClass() == GAMEMODE.Config.MoneyClass end